
Commercial mobile puzzle game
Glompa
A cozy linker puzzle game where I built reusable Unity systems for progression, rewards, monetization, and social surfaces.
Projects
This page brings the strongest material together in one place, with teaser videos, screenshots, and copy tuned toward recruiters and hiring managers rather than checklist language.

Commercial mobile puzzle game
A cozy linker puzzle game where I built reusable Unity systems for progression, rewards, monetization, and social surfaces.

3D first-person puzzle game
A dimension-shifting puzzle game where I defined the core mechanic, built gameplay systems, and added engine/editor tooling.

2D physics platformer
A fast platformer where I focused on traversal feel, combat, enemy AI, and the moment-to-moment gameplay loop.

Strategy prototype / internship project
A risk-management strategy game where I helped the team organize combat logic, tools, and reporting workflows.

Global Game Jam prototype
A playful repair-and-reach arcade game where I focused on generation, traversal feel, and readable player feedback.